Phil - Game Developer

Want to suggest a feature? Report a bug? Grab a coffee? Let's connect!

Thanks for checking out the game! - Phil

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The galaxy doesn't care about your morals.

Smuggle Nova Spice past patrols. Hunt bounties in lawless sectors. Raid freighters for Clone Blanks. Or play it safe hauling cargo like a coward. Sell "medical supplies" to desperate stations. Accidentally start a war between two factions. Leave a 1-star review on a pirate station. Get drunk at a bar and wake up in another sector. Name your ship something embarrassing. Blame the autopilot for your poor life choices. Date a smuggler. Regret it immediately. Explain to customs why you have 50 Clone Blanks. Run from your problems at lightspeed. Make enough credits to retire. Blow it all on upgrades. Get a fake ID. Become someone new. Your old identity had too much debt anyway. Witness protection program, space edition. Nobody knows you out here. Start fresh. Pick a face. Any face. Make it yours. The choice is yours.
Show Me More

Raptor combat.

MechWarrior systems.

Dopewars trading.

FTL pressure.

Intense top-down shooting. Heat management and module damage that'll melt your ship from the inside. Buy-low-sell-high smuggling. And you can't sit still — police push you out of safe space, pirates wait in the deep.

Monthly leaderboards. Player bounties. SpaceBook drama. Dark humor. Adult themes. Handcrafted stories, locations, jokes, and pixel art. Procedural galaxy, human soul.

Make Your Mark

Easy

Pick Up & Play

No tutorials. No hand-holding. Right-click to fly, left-click to shoot. Toggle auto-fire and auto-mining with one key. The game handles the tedium so you can focus on the adventure.

Galaxy

Infinite Galaxy

Every sector tells a story. Safe core worlds give way to lawless frontier zones. Experimental warp drives let you jump across space - but push too far and things can go wrong.

Planets

Living Planets

Endless unique worlds. Watch planets rotate with swirling clouds and city lights. Land to explore neon-lit cityscapes with casinos, dive bars, noodle stands, and arcades. Flying cars streak past. Signs flicker.

Combat

Visceral Combat

Your ship is a pressure cooker. Push too hard and you'll overheat. Take hits and fires break out. Manage your systems or watch your hull melt from the inside.

Loot

Black Market Trade

Nova Spice. Clone Blanks. Xeno Relics. Street Implants. The real money isn't in legal cargo - it's in knowing what to move and where to sell it.

SpaceBook

SpaceBook

The galaxy's social feed. Scroll through rumors, complaints, tips, and drama from fellow pilots. Find jobs, catch breaking news, and discover what's really happening in your sector.

Automation

Smart Automation

Toggle auto-fire to lock onto enemies. Toggle auto-mining to extract from asteroids. Tractor beams pull loot automatically. Right-click anything for context actions. Less clicking, more playing.

Ship Lab

Procedural Ships

Every ship is unique. 11 hull shapes from sleek needles to asymmetric scrap heaps. Modular cockpits, engines, weapons, scanners. Mix military, pirate, or civilian styles. Your ship, your rules.

Portrait Lab

Living Portraits

Create your own living portrait. Eyes that track. Head that turns. Blinks, expressions, micro-movements. 11 layered features create YOUR unique identity - and billions of NPCs to meet across the galaxy.

Show Me the Ships

Pick Your Ride

Every ship tells the galaxy who you are

Hondo Civix

Hondo Civix

Interceptor Class

The most stolen ship in the galaxy. Also the most reliable. Enough guns to handle pirates, enough speed to run when things go sideways.

Taiyota Takoma

Taiyota Takoma

Marauder Class

Will outlive the heat death of the universe. Massive cargo bays swallow crates of illegal goods. Pilots pass these down through generations.

Pontex Aztek

Pontex Aztek

Prospector Class

Perfect for cooking Nova Spice in the back. Looks like a mistake. The mining laser cuts through rock like butter.

I Need More Info

Chart Your Course

An infinite universe that remembers everything

Galaxy map - sector overview
Galaxy map - navigation view
Galaxy map - detail view
Navigate the galaxy with an interactive sector map

Core Worlds

Civilized space. Patrol guards keep the peace. Stations offer repairs, trade, and work. Safe - but the pay reflects it.

The Frontier

Law gets thin out here. Pirates probe for easy marks. Asteroid fields hide opportunity - and ambushes. Better rewards for those willing to risk it.

Contested Space

Factions clash over territory. Abandoned stations. Derelict ships with cargo still aboard. Valuable salvage if you survive long enough to collect it.

Pirate Territory

Their rules now. Hostile stations, constant ambushes, smuggler dens. The most dangerous space - and the most profitable. Come heavy or don't come at all.

Suns with orbiting planets and satellites. Asteroid fields rich with ore. Worlds with unique terrain, weather, city skylines, and wildlife. Jump gates to unexplored sectors. The further you go, the more you'll find - and the harder you'll fight to keep it.

What About Combat

Lock and Load

Fast-paced combat with heat management, module damage, and tactical abilities

Enemy Ship
HULL
HEAT
-24 -18 -31
🔥

Heat Management

Weapons generate heat. Push past 75% and systems warn. Hit 100% and everything shuts down. Know when to vent, know when to hold fire.

🎯

Target Systems

Enemy ships have modules too. Disable their weapons, cripple their engines, knock out their power core. Tactical damage that changes the fight.

Ability Toolbar

8 slots for combat abilities and consumables. Fire suppression, emergency boost, scanner pulse, heat vent. Build your loadout, survive the ambush.

💀

Combat Salvage

Destroyed enemies become wrecks. Their cargo spills. Their modules have a 25% chance to survive. Kill a pirate, steal their weapons.

Combat rewards aggression and punishes carelessness. Every weapon fired is heat you'll need to manage. Every hit you take is a module at risk. Upgrade your ship, learn enemy patterns, and always watch your six.

What About Mining

Strike It Rich

Mining and salvaging: a slower burn, but just as rewarding

Asteroid
ORE
+1 Metal +5 Credits +1 Metal
⛏️

Auto Mining

Activate mining once and forget it. Your ship automatically mines nearby asteroids and wrecks - no holding buttons, no babysitting. Switches targets when depleted.

📊

Persistent Loot

Watch the ore bar deplete as you mine. When cargo's full, loot drops to space - and stays there forever. Survives zone transitions and save/load. Come back anytime to collect.

🔧

Salvage & Module Drops

Enemy wrecks hold their cargo AND modules. Each module has a 25% chance to survive destruction. Salvage enemy ships for weapons, engines, and power cores.

💰

Peaceful Profits

Don't want to fight? Mine asteroid fields. Salvage old battles. Build your fortune without firing a shot. Combat-free gameplay that's actually viable.

The galaxy rewards patience. Large asteroids can take minutes to deplete - but you'll fill your cargo bay multiple times over. Once depleted, rocks can still be destroyed for bonus fragments. Nothing goes to waste.

Show Me the Planets

Touch Down

Every planet a living city. Neon signs flicker above dive bars and casinos. Flying cars stream through the sky. Birds, satellites, and weather systems bring worlds to life.

NEXUS
REC
Planet surfaces
Who Lives Here

Meet the Locals

Eight professions. Unique behaviors. Real consequences.

Vex "Bloodshot" Korr

Pirate
847 Kills
2.1K Friends
156 Posts

Aggressive hunters. Attack on sight. Flee when outgunned.

Kira "Coldshot" Vance

Bounty Hunter
312 Bounties
89 Friends
23 Posts

Professional killer. If there's a price on your head, they'll find you.

Officer Drake Chen

Patrol Guard
1.4K Arrests
543 Friends
67 Posts

Law enforcement. Defends stations, warns before attacking.

Marcus "Shield" Webb

Escort
892 Jobs
234 Friends
45 Posts

Hired protection. Fights to the death defending their charge.

Yuki Tanaka

Trader
45K Trades
1.8K Friends
289 Posts

Moving goods between stations. Passive, but valuable target.

Jeb "Dusty" Morrison

Miner
12K Ore
156 Friends
34 Posts

Extracting ore from asteroid fields. Flees at the first sign of trouble.

Rosa "Scrap Queen" Diaz

Salvager
3.2K Wrecks
412 Friends
98 Posts

Picking through wreckage for valuables. Follow them to find good salvage.

???

Smuggler
??? Runs
12 Friends
0 Posts

Evasive runners moving illegal cargo. Fast, cautious, always watching.

Day/Night Cycles NPCs follow schedules - miners work shifts, traders make runs, pirates hunt at night
Heat & Damage NPCs manage their ships like you do - they'll disengage when overheating or on fire
Smart Targeting Pirates target traders. Bounty hunters target pirates. Guards target criminals. Everyone has priorities.
Living Portraits Every NPC has a unique procedural face. Eyes track you. Heads turn. Expressions shift. They blink.
What's SpaceBook

SpaceBook

The galaxy's social feed. Drama included.

NEXUS
Nova Station
📱

Stay Connected

Every station and planet has its own feed. Local drama, sector news, galaxy-wide headlines - all in one place.

💼

Find Work

Job listings appear as sponsored posts. Browse contracts, check requirements, accept missions - all without leaving the feed.

🔥

Catch the Drama

Pilots complaining about fees. Rumors about patrol routes. Reviews of station food. The galaxy has opinions.

🎲

Procedural Content

Every feed is seed-generated. Same station, same posts - but different locations tell different stories.

Who's Most Wanted

MOST WANTED!

Galactic Security Bureau - Bounties Updated Never

# Pilot Ship Distance
1
TheQuietOne ??? 247 sectors
2
RunningFromMyPast Debt Collector 189 sectors
3
xX_SpiceLord_Xx Flavor Town 156 sectors
4
GrandmasBoyRacer Sunday Driver 134 sectors
5
WrecklessAbandon Insurance Claim 128 sectors
6
AsteroidPuncher Rocky IV 112 sectors
7
LostTheMap Wrong Turn 98 sectors
8
DefinitelyNotSmuggling Legit Cargo LLC 87 sectors
9
SpaceBookInfluencer Content Machine 76 sectors
10
JustOneMoreJump Bad Decisions 71 sectors
# Pilot Last Seen Bounty
1
CloneBlanksAreForScience Sector 7-G 2.4M cr
2
MyLawyerSaidDontTalk Unknown 1.8M cr
3
TaxEvasion3000 Offshore LLC 1.2M cr
4
PirateWithAHeartOfGold The Frontier 890K cr
5
xX_SpiceLord_Xx Pirate Space 750K cr
6
OopsAllFelonies Contested Zone 620K cr
7
WholesomePirate Industrial 4 445K cr
8
ISwearItsLegal Gate Sector 380K cr
9
NotTheGuardYoureLookingFor Core Worlds 290K cr
10
RetiredAt25 Wilderness 185K cr
# Pilot Specialty Units Moved
1
xX_SpiceLord_Xx Nova Spice 847,293
2
CloneBlanksAreForScience Clone Blanks 612,847
3
DefinitelyNotSmuggling Mixed Cargo 589,102
4
CargoHoldsMysteries Dont Ask 445,678
5
TaxEvasion3000 Xeno Relics 398,234
6
MyLawyerSaidDontTalk Street Implants 312,445
7
WhiskeyRunner Old Earth Stock 287,912
8
LegalInSomeSectors Synth-Stims 234,567
9
ItsForPersonalUse Gambling Chips 198,234
10
WholesomePirate Bootleg Holovids 156,789
# Pilot Most Visited Fees Paid
1
CantDecideWhereToPark Nova Station 4.2M cr
2
SafetyFirst Core Hub 3.8M cr
3
IJustLikeDocking Every Station 2.9M cr
4
ForgotSomething Same Station 47x 2.1M cr
5
BathroomBreak Nearest Available 1.8M cr
6
ParkingIsHard Frontier Outpost 1.4M cr
7
TouchGrass Every Planet 1.1M cr
8
AFKAlot Safe Zones Only 890K cr
9
SocialButterfly Bar District 720K cr
10
NeedMoreSnacks Trade Station 650K cr

* REWARD: Dead or Alive. The GSB accepts no responsibility for bounty accuracy. All suspects presumed guilty until proven profitable.

The Story

The Story

Phil Radvan - Game Developer Phil Radvan
Solo Developer

I've been chasing this game for over 20 years.

It started on a Commodore with Super Star Trek - ASCII art, sector grids, photon torpedoes. I was hooked. Then came the Atari years. Then Elite, Dope Wars, Wing Commander, Another World, Civilization, Star Control 2, X-Wing, Privateer, Masters of Orion, TIE Fighter, Escape Velocity, GTA, GTA 2, Freespace, Homeworld, Space Pirates, Space Rangers, Freelancer, Eve Online. Games that let you be anyone in a universe that didn't care. I've been trying to build my own version ever since.

Super Star Trek - where it all began Super Star Trek (1971)
by Mike Mayfield

Dozens of prototypes. Different engines. Different languages. Life kept getting in the way - jobs, moves, all of it. But the idea never left. A living galaxy. Real consequences. Your ship, your rules.

MultiPirates is that game. Solo dev. No team. No publisher. Just two decades of wanting this to exist, and finally making it happen. It's a love letter to every space game that made me stay up too late as a kid.

Thanks for playing.

Who Made This

The Nerd Stuff

Created by Philip Radvan

Published by Blue Coast Water, LLC

Built with
Special thanks to

And to my woman for putting up with "just one more feature"

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